package alingrad.engine.core;

import alingrad.engine.util.GLColor;

public class GameProperties {
	public static int WIDTH;
	public static int HEIGHT;
	public static GLColor DEFAULT_BACKGROUND_COLOR;

	public static void initialize(int width, int height) {
		WIDTH = width;
		HEIGHT = height;
		DEFAULT_BACKGROUND_COLOR = new GLColor(1f, .8f, .8f, .9f);
	}
}
